A simple platformer game where every thing is 2d but the world is 2d . Can you reach your goal ? OR YOU CAN'T !!

Control : 

W - Forward

Z - Backward

A - Left

D - Right

E - Normal Sword Attack

Q - Sword Slash [Speeds up players movement for a while]

ESC - Exit

. - Free the cursor

Artwork : Kenny's 1-BIT Art pack [https://kenney.nl/assets/bit-pack]

This game is submitted to Miz Jam 1

StatusReleased
PlatformsHTML5, Windows, macOS
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
Authormokarrom
GenrePlatformer, Role Playing
Made withAdobe Photoshop, FL Studio, Godot
Tags2D, 3D, 3D Platformer, FPS, FPS Platformer, Pixel Art, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen

Download

Download NowName your own price

Click download now to get access to the following files:

2 and 3 [WIN].zip 17 MB
2 and 3 [MAC].zip 18 MB
2and3 [Project].zip 8.6 MB

Comments

Log in with itch.io to leave a comment.

i cant pass level 1 because it just throws me off the map

did you tried the browser ne? [the browser version might cause performance issue]

try downloading the game...it should work :)

your a dani and miziziz fan lol

Truth ... They are my inspiarations :)

My only comment on the game itself is that I think that the mouse should be bound to the game. I am playing in browser.

(+1)

It's really good but you have to make the left mouse click to attack and the right one to defend. It's just a tip I would make

Thanks for the advice , well , i already planned that but there is a problem . Some laptops [Like mine] doesn't have any right or left button . It is controlled by touch gesture . So i changed the player's control . :)

(+1)

I don't know what type of laptops are those that don't have left and right click but I completely understand your situation. If you can see how to make the camera and controls more dynamic, the game will be better :)

Thanks and yeah my laptop have right and left click but it will make the thing more complex . And i will try to make things more dynamic .